pub struct TeamDeleteTool { /* private fields */ }Expand description
TeamDelete — tear down the current team.
Implementations§
Trait Implementations§
Source§impl Tool for TeamDeleteTool
impl Tool for TeamDeleteTool
Source§fn definition(&self) -> ToolDefinition
fn definition(&self) -> ToolDefinition
Describe the tool’s name, prose description, and JSON-schema input.
Source§fn prompt_text(&self) -> Option<&'static str>
fn prompt_text(&self) -> Option<&'static str>
Optional detailed usage instructions injected into the system prompt.
Return
None if the tool has no extra behavioral guidance.Source§fn invoke<'life0, 'async_trait>(
&'life0 self,
_arguments: Value,
_context: ToolContext,
) -> Pin<Box<dyn Future<Output = Result<ToolOutput, AgentError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn invoke<'life0, 'async_trait>(
&'life0 self,
_arguments: Value,
_context: ToolContext,
) -> Pin<Box<dyn Future<Output = Result<ToolOutput, AgentError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Execute the tool. Errors are surfaced as
is_error: true tool results
rather than aborting the turn, so the model can try to recover.Source§fn is_concurrency_safe(&self, _: &Value) -> bool
fn is_concurrency_safe(&self, _: &Value) -> bool
Whether the tool is safe to run concurrently with other invocations. Read more
Source§fn validate<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
_arguments: &'life1 Value,
_context: &'life2 ToolContext,
) -> Pin<Box<dyn Future<Output = Result<(), AgentError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn validate<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
_arguments: &'life1 Value,
_context: &'life2 ToolContext,
) -> Pin<Box<dyn Future<Output = Result<(), AgentError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Validate raw arguments before the permission check runs. Read more
Source§fn check_permission<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
_arguments: &'life1 Value,
_context: &'life2 ToolContext,
) -> Pin<Box<dyn Future<Output = Result<PermissionDecision, AgentError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn check_permission<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
_arguments: &'life1 Value,
_context: &'life2 ToolContext,
) -> Pin<Box<dyn Future<Output = Result<PermissionDecision, AgentError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Decide whether the call is allowed, denied, or needs human approval. Read more
Source§fn interrupt_behavior(&self) -> InterruptBehavior
fn interrupt_behavior(&self) -> InterruptBehavior
How the tool wants to be interrupted.
Auto Trait Implementations§
impl Freeze for TeamDeleteTool
impl RefUnwindSafe for TeamDeleteTool
impl Send for TeamDeleteTool
impl Sync for TeamDeleteTool
impl Unpin for TeamDeleteTool
impl UnsafeUnpin for TeamDeleteTool
impl UnwindSafe for TeamDeleteTool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more